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Warning: this post contains references to some of the best video games of all time.


- "loose foliage" --> we end up in old forest --> separated
- forest warping puzzle --> all lost in magically changing forest [if you've ever played Legend of Zelda: Ocarina of Time and remember the Kokiri forest, it's like that]
- forest reacts to fire/metal/wood [this one was tough but not impossible to figure out]
we are w/ our boars, devil is gone, Fits-Maurice is nowhere to be seen [I think Fitz was late to this session]
- in clearing w/ shining portal [once we all got through to meet up together]
- Uriel is mesmerized by portal during short rest and gets sucked in [Uriel: darned low endurance]
- in "keep" --> 2 portals (2 plaques w/ times [on them in front of the portals, 3rd plaque is blank) & stairs going down (wide, torches, no windows)
- down stairs --> single torch illuminating --> hear piano playing disjointed treble notes
- [if you've ever played Chrono Trigger, this is a reference to the End of Time]
- [ on timeline I've called this End of Time]
- Portal in corner --> Fitz-Maurice standing talking to figure (constantly shifting image)
-the strange being addresses us --> 3 OPTIONS
- 1) back to swamp and live out our lives [back to that era that is]
- 2) straight up vs. Pythion --> when orcs were attacking [this option was actually more complicated than this. This portal would bring us straight to Pythion in the ORGINAL time (the one our orc characters were from). At this point our characters had still not decided whether or not to hate Pythion (he was ancient history to them) so there was definite discussion of going and asking Pythion to help us get home.]
- 3) Back to Orc Great generals --> getting ready to face Pythion --> gathering allies [this option was to go back to the same time as the prior option but instead of being with Pythion we would be with the Orcs. We eventually decided on this option because if the Orcs couldn't help us we could always go attempt to join Pythion anyway]
- {Uriel, Sharah, Yue - goal is to get home --> Fitz-Maurice's goal to defeat astral traveller} [we had a moment where we needed to get straight why we were doing things and also why Fitz was travelling with us]
- PICK OPTION 3
-enter portal --> Uriel speaks orcish
- surroundings seem more primordial (bigger leaves & flowers & trees)
- appear outside circle of adobe abodes [/geek I love the way those to words look next to each other /endgeek] w/ rocs around
- boars appear w/ us (are DIRE)
- Sharah headbuts Alphonse and is knocked out (then wakes up and regains health) [nice DM is nice] - but control of boar is less [the boars (especially Alphonse and Albert) like certain type of people (Alphonse wants a strong person, Albert want one that hates the world) and if Sharah or Uriel do not show these traits the boars like them less. Frank loves Yue no matter what and I know nothing about Fitz's boar]
- Uriel approaches orc village - they run out to mob
- all orcs are missing limbs w/ weapons grafted on
- big burly orc w/ weapons --> Clink
- gore circle around camp
- 4 vs. 4 kill opponents or survive 2 days [this was a fun (but gruesome battle) as that we targeted the orcs' grafted on pars and cut them away leaving them with many less limbs than they started with] BATTLE!
- we win and Clink sends us to main camp -- escorted

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